AButton Inc. - Project GD - Weapons
AButton Inc. - Project GD - Weapons

These images are intended for job applications and recruitment purposes only, and are not intended for public viewing.

Images with the background visible are captured in-engine at 90 FOV (default in-game), and images with dark backgrounds are rendered in Marmoset Toolbag for presentation purposes.

Created using ZBrush, Maya, Marmoset Toolbag, and Substance Painter.

During my time at AButton Inc., I had the privilege of modeling and texturing characters and weapons for the game "Guns and Dragons" (Project GD). An upcoming rogue-like first-person shooter developed using Unreal Engine 5.

Tuely, a team effort: led by game director Junu Park, concept art from Subeom Kim and Eunseok Choi, and supported by senior character artists Hyeyeon Joo and Jeonghun Nam.

Assets are subject to change in the final game, looking forward to playing it later this year :)

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