I had the pleasure of working with Lead 3D Artist Jeremy Tabor and Lead 2D Artist Cameron Davis from Stalwart Games for their VR Game "Barbaria".
https://www.artstation.com/artwork/5va1Yw
https://www.artstation.com/artwork/NGKx9b
I was responsible for the high-resolution sculpts, game-ready low-resolution models, and PBR textures of characters and props.
I was not responsible for the body textures of the character (currently shown grey/untextured), and the original high-resolution skull sculpt was done by Rich Deione.
Lighting and renders are for portfolio presentation purposes only.